In this first expansion adventure, you’ll delve deep into the Lizard Man infested caverns below the base to aid Sir Reginald the Cleaver in his mission to find his beloved squirrel Bruce and defeat the Lizard Man god, Umugatu.
When Dulce Base was being constructed, they were greedy and dug too deep. There were some things the Grey Aliens and their human co-conspirators didn’t account for, like the Lizard Man infested caverns underneath the base. After weeks of fighting there was a parlay, a meeting between the Man in Black and the Lizard Man God, Umugatu, where they came to terms.
In return for a contingent of Lizard Man warriors (mostly named Gary) to help guard Dulce Base, Umugatu received weekly offerings, such as a crate of sporks, expired canned goods, and once, an old karaoke machine. And everyone was happy! At least until the jailbreak.
Shortly before the rest of our misfit heroes escaped their Cryo-Pods, Sir Reginald “The Cleaver”, a centuries old knight, made a break for it, but went down instead of up. He found himself wandering the Lizard Man caverns searching for his Squire Bruce, until the rest of our heroes made a misstep, falling down a tunnel and nearly landing on top of him.
In this first expansion adventure, our heroes will have to aid Sir Reginald, not only to find his squire, but also to locate the three keys needed to enter Umugatu’s throne room, defeat him, and hopefully find a way out. Sounds easy, but what will you do when confronted with a ten-foot tall, Lizard Man belting our Rod Stewart’s “Do Ya Think I’m Sexy?” on his karaoke machine? What will you do?!
Then it’s a journey across the desert to help your new best buddy, Joey Fixit, find and hijack the Tall Grey Alien’s UFO in “Joey Fixit’s Wild Ride”! Seatbelts not included in this updated and expanded version of the original expansion adventures.
So the moon is hollow and there’s a giant Grey Alien base there, carved out from the remnants of the Moon Troll’s domain. But a whole bunch of the Moon Trolls and a cornucopia of kidnapped creatures they’d freed from the aliens’ laboratories, weren’t having it. In a last ditch effort to aid the rebellion against their colonizers, Joey Fixit, chimpanzee cosmonaut, climbs on board a home-made rocket to take a wild ride to earth in hopes of recruiting some other weirdos that just might help turn the tide.
With the help of one of Nikola Tesla’s inter-dimentional pigeons, Joey manages to help our heroes escape from Dulce, but that’s where their adventures just start. They have to track down additional cryptid allies scattered from Dulce Base across the United States, but before they do that, they’re going to need a new ride.
Navigate the desert above Dulce Base with Joey, eliminating any remaining baddies along the way. You’ll have to be careful and avoid the search lights, or the base will send out additional squads of reinforcements to try and take you down with extreme prejudice.
Your goal is to hijack the UFO on the far side of the desert, but it’s being guarded by a brand new big baddie, a Tall Grey Alien! This jerk is the elite of the elite and on par with The Man in Black, so be sure to you have all of the best gear, and maybe pack an extra pair of underwear.
While trying to track down your cryptid allies, your group realizes that something evil is afoot! You’ll help Blurry the Sasquatch track down his missing family by exploring the depths of an ancient mountain where you’ll confront a giant Nazi robot.
After escaping Dulce Base and hijacking a UFO, your next stop is Northern California, where you’ll need to locate Blurry the Sasquatch somewhere on the slopes of Mount Shasta. Tales of strange things afoot on Mount Shasta have been passed down over the generations; not only of the secretive Sasquatches that live on the mountain, but of an another race living inside the mountain itself, the Lemoorians.
Landing in the forest, our heroes quickly locate a distraught Blurry, who tells you that the rest of his tribe is missing, parts of the forest are burning, and there are strange half-human, half-robot soldiers stalking the woods. As you scour the forest and slopes of the mountain for Blurry’s missing brethren, you soon discover the Evil Something responsible, a giant Nazi robot and old foe of Snippy Von Bell known as Uber-Robotor!
When you find Tanglehair, the Sasquatch Shaman, he speaks of a centuries old alliance between their tribe and the Lemoorians, an ancient race of cosmic cows whose space ship crashed into the mountain thousands of years ago. The Lemoorians spend decades at a time slumbering in the mountain to reinvigorate themselves, but they have awoken too early and are acting strangely, as if being controlled.
You’ll need to locate a variety of crystals to access different areas inside Mount Shasta, defeat all seven of the Lemoorians to bring them back to their senses, and enter the heart of the mountain for your final showdown with the smack talking Uber-Robotor! Sasquatches, cosmic cows and a giant Nazi robot; this one’s got it all!
Then it’s off to sunny Santa Monica to help the deposed Atlantean prince, Kaltar, defend the pier from Sharkasaurus and his hordes of Atlantean soldiers! In Attack on Atlantis, you’ll have to brave the waves and find a way into mythical city to help Kaltar regain his throne!
This time our misfit band of heroes are headed to sunny Southern California, to track down the deposed prince of Atlantis, Kaltar the Atlantean. He’s been biding his time running a seafood restaurant on the Santa Monica Pier, but before anyone can dig in to Kaltar’s famous seafood buffet, the lost city of Atlantis surfaces off of the pier!
“But Atlantis is supposed to be in the Atlantic Ocean,” you say, but you would be wrong. In reality the city is a humungous mobile fortress ruled over by another Evil Something, Sharkasaurus. Grotesque Atlantean foot soldiers and their elite commanders riding giant robotic seahorses swarm the pier and beaches before anyone can yell, “Aliens on Surfboards!”
Kaltar and our heroes will have to overcome the desire to stop by the arcade, fight their way down the pier and find a way to get out to Atlantis. Sure, you could just jump off the side of the pier and swim out, but you could also convince the old Captain Squint to take you out in his boat, The Narwal. He tells you, “I'll find him for three, but I'll catch him, and kill him, for ten”, but come to a deal with some bottles of booze instead.
Harpoon Sharkasaurus and tether huge yellow barrels to him so you can track him back to the secret entrance to Atlantis. Infiltrate the fortress and find your way to the throne room before time runs out and Sharkasaurus releases the Kraken to destroy half of Los Angeles!
Your team is tracking down Maury the Mothman in West Virginia, where you discover there is another Mothman, named Terry – who is another Evil Something! Traverse the town, above and below, to uncover Terry’s experiments and stop him from collapsing the Silver Bridge a second time. This one has jet packs!
Point Pleasant, West Virginia — the home of the legendary Mothman, and place of a horrible tragedy, the collapse of the Silver Bridge. Country roads take our heroes to the home of Maury the Mothman, the innocent creature blamed for that awful event.
After escaping Dulce Base, Maury flew back to his hometown, only to find most of it abandoned, parts of it in rubble and overrun by Mole Men and strange fungal creatures claiming they’re just “Fun guys”. When our heroes track him down he tells them of the true culprit behind the Silver Bridge collapse, another Evil Something named Dr. Terry, who also just so happens to be another Mothman!
In 1966, Dr. Terry was a scientist, a bit of a mad one, and Maury, his assistant, both studying the properties of local moth species. After a miscalculation in a chemical experiment, their underground lab was flooded with mix of noxious gasses transforming both the men into the creatures they are today. Dr. Terry went on a rampage and Maury fled.
Today you’ll have to traverse the mostly abandoned town, and the Mole Man dug tunnels underneath to track down Dr. Terry and put an end to his evil experiments! You should be quick about it too, because Dr. Terry has also kidnapped Maury’s favorite actor, Richard Gere, so you’re gonna have to save him too. All of this culminates in a final showdown on the Silver Bridge, with Maury and his allies versus a King Kong sized Dr. Terry. Also, there are jet packs!
Starting off in the Pine Barrens of New Jersey, you meet up with Mikey the Goatboy. Your quest leads you down the Graffiti Highway, battling cultists along the way, and culminates in the burning abandoned town of Centralia for your final showdown with the very metal Jersey Devil!
Our misfit heroes are off to New Jersey to meet up with Mikey the Goatboy, who after stopping by Philly to feed his dog and grab a 40, hightailed it to the Pine Barrens. He felt something deep in his bones, a disturbance disrupting and distorting all of heavy metal!
The Jersey Devil has always been summoned to our world through music. Whether through Romani gypsy, the syncopated rhythms of Jazz, or in the latest case with the first Black Sabbath album, he always takes on some of the physical personifications of that type of music. It was March 1970, and the two cultists had scribed the pentagram, and lit all of the candles somewhere deep in the Pine Barrens.
If they would have spoken the ancient summoning words correctly as they dropped the needle onto that record, the Jersey Devil would have appeared right then and there, but they royally screwed up.
Your hunt for the Jersey Devil starts in the Pine Barrens taking down cultists and corrupted forest creatures, but quickly shifts to the outskirts of Centralia, Pennsylvania. Our heroes can’t land their stolen UFO there, as the abandoned town has been burning for 30 years, and most of the ground is unstable, so they steal a 1974 AMC Gremlin and head down the Graffiti Highway toward the town.
And what better place for an epic battle with the last of the Evil Somethings, the very metal Jersey Devil, than in the heart of a burning town? Mikey and our heroes won’t be able to do it alone, so thankfully the ghosts of the heavy metal dead are there to lend a hand and take back what’s rightfully theirs!
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